IGN ran an article about the recently announced novel, and there were some questions in the comments section that we wanted to answer. “Tomb Raider: The Ten Thousand Immortals” is a traditional novel, as opposed to a graphic novel, and it will become canon within the franchise. It takes place immediately after the events of the Tomb Raider 2013 game, and before the events of the Dark Horse comic series. They each cover a different part of Lara’s time and development before “Rise of the Tomb Raider” begins.
Community Q&A – Camilla answers your questions about “Rise of the Tomb Raider”
Thanks to everyone who submitted their questions for Camilla. Many of them unfortunately can’t be answered just yet, since we aren’t releasing much information about the game. However, we’ll do another Q&A at a later date when we can talk more about the story. On to Camilla’s answers!
Does playing Lara Croft through performance capture bring you the same experience it would normally do if you were acting on a live-action set? What are the pros and cons of performance capture acting for you? [- Justin Bailargeon]
Motion capture actually feels very different to being on set. The pro being that you don’t have to be so aware of where a camera is and where you’re positioned in relation to it, as the camera is literally attached to your head and covers the room 360 degrees around you. The con of mo-cap is not having a set furnished around you to make it feel more real. You’re not actually out in the woods, or on a sound stage that is built to look like an island. The room is pretty bleak. However- it does enable you to really use your imagination. And sometimes your imagination is as scary if not more scary than anything someone could build for a set. You are pushed to play out your own world in your head.